![]() ![]() but driving is focused to be easy and fun. This means the car is 100% full physics, with gears,etc. If you have a LowEnd PC you can toggle High/Low quality pressing 0. Twitter | Focused on the racing game developmentÄevelopment Blog | A more detailed info about coding the physics, handling and fixing driving issues. Want to follow the Game Development process? Want to follow the game development progress? ![]() I already added the backhoe for donuts like in one of his videos. So expect some playgrounds and drifting challenges too in a similar way like that gymkhana videos. Other of the references im using are the Ken's Block Gymkhana series. Sega Rally Revo (PC, 2007) | Handling, Feel of speed, Terrain deformationÄ«ettle Adventure Racing (N64, 1999) | Track design, Secret Paths/Boxes, Exploration & Multiplayer ![]() This prototype is focused on get the handling desired. The objective of this demo is get feedback about how easy/good/fun the actual driving is. Always wanted to do my own 3D racing game, since the old games like Sega Rally, Colin McRae Rally 2 or the Need For Speed saga among others. ![]()
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